Electrical Utility Kit Vol.1 Gallery

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General Overview

Asset kit for creating complex electrical utilities and conduits in your environments.

Create detailed electrical utilities in your environments with an extensive kit, featuring Conduit Bodies, Meter Banks, Breaker Panels, mounting hardware and more!

Features

Specs

Number of Textures: UE4 = 68, UE5 = 57

Number of Materials: UE4 = 39, UE5 = 35

Number of Meshes: UE4 = 194, UE5 = 198

Mesh LODs: Yes / Handcrafted (for UE4)

Number of Blueprints: 13

Number of Enumerators: UE4 = 4, UE5 = 5

Number of Data Structures: 4


Important Notes & Tips

“What are the Mesh Assembler Blueprints for?”

Mesh Assembler and the Merge Actors Tool

For this pack, we decided it would be helpful to include a series of blueprints to help you quickly place and customize prefabricated electrical boxes and panels from the kit.

Blueprint tools in Content Browser

Blueprint tools in Content Browser

All Boxes, Panels, and the Conduit tool inherit from the Mesh Assembler blueprint class. The Mesh Assembler drives the Material Map feature, which allows you to customize the materials assigned to each unique slot ID on the meshes created by the tools.

Another feature of the Mesh Assembler tool is the ability to Convert to Mesh Group, which allows you to turn the Blueprint actor into a group of Static Mesh Actors in the level, retaining all of their original mesh component attachments and relative transforms from the Blueprint component hierarchy. Converting to Mesh Group also retains any overridden materials from the Material Map, transferring them to the new clones. The original Mesh Assembler actor is also kept during conversion, making it non-destructive.